Answers to common Portal© questions:
What is this whole MUD thing?
here for a fantastic introduction to the world of
What are the system requirements for Portal©?
Portal© will run fine on a Pentium II with 32 Megs of RAM.
As with most programs, the more RAM the better.
Which operating systems will Portal© run on?
Windows 95, Windows 98, Windows ME, Windows 2000, Windows NT and Windows XP
Ok, it runs under Windows 95, but will it work under Windows
3.1x with Win32 extensions?
Yes, but why are you still using Windows 3.1x?
Is there a charge for the program?
We love you, but not that much. Portal© is shareware, meaning
that you get 30 days to freely play around with it. After that,
the registration fee is piddly considering you'll be using
this thing hours every day (and you know you will ;) You can
even register online with your credit card. It's way easy.
Just click here!
Can Portal© be used with any online game?
In its most basic form, Portal© is a telnet client. As such, it
can be used on anything where you can attach to a host. Most
functionality (Aliases, Macros, Events, etc.) are available for
complete use on any host.
You say it works on any MUD. What about MUSH's, MOO's and
things like that?
We only use the word MUD because that is the most
recognizable (kinda like you say Kleenex when you
want a tissue). Portal© will work just fine with MOO's
and MUSH's (and any other telnet host) as well.
Does Portal© have a built-in editor?
Yes, it is called the Autotyper. It is a full-featured,
multi-document word processing editor that has a direct
line to the server itself, making writing notes, mails
and editing files a snap.
Does Portal© have an automatic mapper?
Absolutely, and it's better than anything else out there.
It's called the Cartographer and provides you with
the easiest and most
comprehensive mapping system you'll ever see in a MUD client.
You have to see this to believe it. Check out the screenshots
Does Portal© support triggers?
Yes, they are called "Events"
If Portal© supports events, does this mean that "bots"
are ok on any MUD I use it on?
That depends on the MUD. For those that don't know, "bot"
is short for a "robot" program. Robot programs basically
perform actions that simulate a user while the real user
is off watching TV, eating pizza or something else. Most
MUDs don't allow robot programs. We highly suggest you
consult either the help files on the MUD or ask a wizard
in authority about the legality BEFORE you try.
How about supporting "sets" of events?
Events are classified into "Groups" which can be
activated/de-activated on the fly.
Can I have an event set to play a sound?
Absolutely, as well as color the event text or
firing off a Macro or Alias and a slew of other things.
Is there any kind of timer in the program?
Portal© has a full-functioned event "Ticker"
(repeater) Also, constant and random time-delays
are programmable into all command strings.
Can the Ticker play a sound when it goes off,
or does it have to send something to the game?
The Ticker can display a message to you, send
a command to the game, fire off an alias or macro
or invoke a sound.
Does the program do session logging?
You can either grab an instant snapshot of your
entire session, or actively log all activity to
a text file.
Can I customize the display, the fonts and font sizes?
Yes to all. The display, fonts and font colors are
customizable in every sense of the word.
Can I change the sizes of the windows?
Most windows can be resized to your liking and all can
be positioned anywhere. Not only that, but they can be
"anchored" to the main window to move when it moves.
All positions and sizes of all screens are saved with
each individual character profile.
Is any aspect of the source code being released?
The codes used by Portal© are available in
the MIP (Messaging Interface Protocol) white sheet.
This will allow any other MUD developers the
opportunity to support Portal©.
Ok, about this MIP. I've seen "Developer Kits" offered
by other clients to help MUDs write code to support that
client. Are you offering anything like that? If yes,
will there be a charge?
Those "kits" are very misleading. MUDs that use them
have to not only develop the code, but they have to
then distribute the .DLL file to physically be installed
on the machine of EVERYONE using their MUD. What a
pain. Add on the fact that you have to pay $40+ just
to get the "kit" itself and it's almost laughable.
Our MIP white sheet tells MUD coders the minimal things
they need to do to support the special codes Portal© uses.
Portal© user doesn't need to do a thing. If a MUD supports
it, Portal© will recognize it and automatically hook up.
If not, it will work as normal. The MIP is
free to any MUD developer and is available in the
Will Portal© be able to handle functioning through a firewall?
Yes, Portal© provides full firewall and proxy support scripting.
Will development on Portal© continue?
Absolutely! Development on the program will be an ongoing
process, continually adding new features and options with
each subsequent release.
How much disk space does this sucker take up?
The base client files take up less than 10 Megabytes of
hard disk space. This does not include space taken up by
Autotyper files or session logs you create. Also, image
packs and sound packs require appropriate disk space.
How big a resource hog is this bad boy?
Portal© has been developed with great care.
This includes thousands of hours of unit, regression and
stress testing. Memory-management protocols were strictly
followed throughout. While Portal© should be referred to
as a "major application," it will run just fine in
parallel with other standard applications.
Will Portal© eliminate netlag problems?
While Portal© is one sparkling gathering of code, it
has no relevance to your connection to the internet itself
and therefore has no bearing on netlag, good or bad.
Does Portal© do any funky things on installation? How about a
The installation program used by Portal© conforms to the
Windows Application Setup Guidelines for Independent Software
Vendors. This includes a clean uninstall of all Portal©